Combat Reference- Adversaries

STATBLOCK

1.     Endurance is hit points.

2.     Might = number of attacks per round and number of wounds (from piercing blows) the Adversary can withstand.

3.     Resolve/Hate* = Hope. Used to power fell abilities. They can also spend to add a d6 to a roll. If at zero, they are weary. Adversaries can only spend up to their Might score in one round.

4.     Parry is added to the player TN to hit on the player's turn.

5.     Armour = same as players. (Protection from piercing blows.)

  1. Combat proficiency.

·       Presented as "Weapon Type x (y/z)"

·       x is the proficiency rating

·       y is the damage of the weapon.

·       z is the injury rating.

ATTACKING

·       When attacking, the Adversary needs to equal or beat the Parry Rating of the targeted player using a feat die + (x)d6

·       if the blow lands it deals y damage.

·       T runes add a special damage option (see Pg 144).

·       If the enemy rolls a 10 or an @ (eye symbol) on the feat die, it's a piecing blow.

·       Player must roll PROTECTION of a fate die + (armour value)d6 and beat the z value of the weapon to avoid the wound.

DEFENDING

·       Player rolls to equal or beat their strength TN + Adversary Parry rating.

·       On a successful blow they deal damage to Adversary endurance.

·       If they land a piercing blow, the Adversary has to roll PROTECTION: fate die + d6(armour value) to beat the injury rating of weapon used. @ = immediate success. (Same as players.)

DON'T FORGET

·       Fell abilities!!

·       Racial specific abilities. E.g. Undead can reset their endurance completely by spending hate(!), and Trolls just take a piercing blow when reduced to zero endurance and then recover half endurance if they're not killed.

*Adversaries using Resolve can be negotiated with: add this to the TN for a roll to end the fight using something like Persuade, Battle, or Awe. Lower Resolve therefore = easier. Not sure it's RAW but I give them a bonus die if the Adversary is Weary. Conversely, those with Hate might flee, but otherwise just want to kill the PCs.

Source: u/Feronious. https://www.reddit.com/r/oneringrpg/comments/1gmfr5j/adversary_tor2e_combat_for_loremasters_explained/